Saturday, March 7, 2020

Legion of Assassins


Earlier this week, I posted 3 assassins, which I intend to use as Romanesque Legionaries. Why not fighters? Well, with a theoretical background as Citizen Soldiers, legionaries should have some atypical skills for a soldier because they are citizens first. Right within the AD&D description are examples of soft skills: disguise, poisoning, spying, plus a couple of others. In order to do these things, the assassin needs to have people skills. They also need to have other non-combat skills which support this.

Ideally, assassins should always have some sort of secondary professional skill. AD&D assumes that the assassin will take out the wizard, the lord or the high level cleric, but those people are surrounded by eyes. The ability to pass one's self off as a cook, a herald, a guard is paramount. It doesn't mean the assassin can actually do those tasks, they merely need to make someone else think that they can.

This is one of the reasons I wrote Zero to Hero: Uncommon Commoners. The players need a host of reasonable skills to get into the head of their characters so it is beneficial to have NPC's which operate in that mundane capacity. Zero to Hero gives mechanical statistics to these characters, which might not always be necessary, but can be helpful to everyone. The players are acting out the adventures of a fantastic person which is hard enough, the addition of relatively common folk gives them a scaffold to get there. Plus all of the classes in Zero to Hero have relatively few combat abilities which doesn't increase the mechanical risk to players, it levels the playing field so a small handful of heroes can deal with a huge ensemble of characters on a basic level.

Assassins aren't all about assassination. They break into the sausage factory to make extra special sausage.

This was the operational method of the Romans. They could hand anyone their butt on the battlefield, but after that, then what? Soft skills to get the defeated to continue to defeat themselves. Assassins as soldiers make a lot of sense. Someone needs to collect information and do dastardly things. If you think about it, a legionary was probably eyeing up his compatriots and leaders as much as the enemy. Sometimes, they were looking homeward for any news about family or politics which often ingratiated them to the very people they were looking to take advantage of or wipe out. Assassins make a lot of sense as fighting men.

Even if you don't want to introduce the complexity of a class of classes like Zero to Hero, I hope this changes how you consider placement of assassins in your world.

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