Wednesday, March 31, 2021
Both you and I know this will force me to go back and redo some of my other model photos. I don't mind as long as they look nice.
Sunday, February 14, 2021
Credits: A Game by Jay Little
Rule Set: Unique to set
Pages: 24, 16 and 4 page booklets
Number of players: 2*
I picked this game up for my son a few years back and we played it a lot. My son has his X-Wing and TIE models on a shelf in his room. I started this post at 4:45 am, which is why you won't see images of those parts in this review. I'll see what I can do when my son and our sun gets up.
As I understand it, this system is full of power creep which really doesn't effect the gameplay of this set. This is also the first edition rules, which is different than what is currently on the market. So on to the game review.
This version of X-Wing was produced for Star Wars: The Force Awakens. I had to guess at the date because there isn't one on the box. The box is solid, it will hold up well on the shelf. Inside are 3 booklets, totalling 44 pages of information for game play. The graphics are incredible and a valued addition to the game as they present gameplay information, not random photos from a at the time unreleased movie. It's a good thing the box is as sturdy as it is, it's loaded with parts. 3 painted models, cards, dice, tokens, templates, etc. It's a lot of parts, but nothing extraneous.
The first play guide has you in the seat of your beloved X-Wing or TIE fighter and blowing the snot out of your enemy in minutes. The instructional method is a familiar one: learn the basics as you play, add more rules, play again, then master the all rules and go crazy with new adventures.
The first session can be played in 10-30 minutes as you learn the rules. Its really nice. My first impression of the game was that it was a copy of Top Gun**. There are some similarities, both where made for a movie, both had some cool tokens and a move, react, shoot, repeat method of play. But that is where it ends.
There is one thing missing from the box that sets this game apart from the others: A Game Board. There isn't one. Players are told to find a good sized table, lay down some felt or a black table cloth and have at it. Sure, you can buy one but the rules clearly state it isn't necessary. Movement templates guide the ships, unlocking them from the play space. The lack of a board is actually a strength. Not having a grid or hexes to lock your pieces down gives the game the same fluid dynamic of Star Wars space combat. You feel like you're in the cockpit.
This game brings back a lot of memories in one tiny box. I have already mentioned that it felt a bit like a better planned out version of a Top Gun** Movie game from the late 80s, which was an apparent skin of the Aerotech game (which is available via the Battletech Compendium at DriveThru. It has the movement guides like the turn keys of Car Wars. Combat is handled with dice where each player rolls dice at the same time like Risk, with the twist that the defender's dice eliminates the attacker's damage. There is a I-go-you-go approach to terrain, which is a hell of an old school call out to games like WRG. And it's Star Wars themed.
First edition games may seem rough, but this one isn't. Gameplay and rules are tight, with carefully considered options. Gameplay pops and snaps into place naturally, it's like something from the Spice Mines of Kessel. And since it's a vehicle for selling models as add-ons, it very successful at that.
*While intended as a two player game, there are 3 models which could be divided among 3 players. For complex missions, one could add a game host. My initial playthrough was with 3 young children each having a model and myself acting as a gamehost, so 4 people can be involved. Whatever you do, it just works out.
** I wish I could point you to the Top Gun game I had back in the 80s/90s, but I have never seen one except the one I bought from the shelf of my local Hobby Shop back when the movie was hot. Since I lost my copy, I don't even have a picture. It was pretty cool at the time, coming with about a dozen tiny plastic airplane tokens.
Wednesday, February 3, 2021
I'm stuck in mainatence mode right now, I'm cleaning up the basement and getting ready for my spring Model series while trying to figure out where my campaigns are going. I have to decide if we are doing Star Wars or D&D tonight. Since the players are the same, I guess it doesn't matter.
It's a good thing it doesn't matter because I had to take a spin to Hobby Lobby for a model and Home Depot for a shower head. One of those was more important than the other, but both where wiped from my mind when I found this excellent R2-D2 ceramic figure my grandmother made for me.
Monday, January 25, 2021
One of the snags with series posts is they start strong and either come to an early conclusion or they just peter out due to a lack of inspiration.
I hope to change that this year by having a spring/summer series ready to go. I also have a couple of things in my back pocket. My Star Wars campaign looks good to restart and even more exciting (for me anyway) it looks like my gang is ready to go back to the Peninsula of Plenty campaign, perhaps as a hexcrawl. That's two more series to update for the Blog.
The only problem now is time. I've had my basement flood and defy all attempts to remedy and I recently started a new job which takes up my evenings. My weekend is now Tuesday-Wednesday and I work every holiday for the foreseeable future. I'd know how things will work out, but they will.
At this point, I am thinking of retiring the Podcast. I really can't see how I'll have the time for all of this. Time will tell.
Wednesday, December 23, 2020
I can't wait.
I want to make some ground crew figures and have had difficulty sourcing them. The best I could find was 1/75 architectural figures. They're not a bad fit for the scale, being just a little too tall. I am going to end up modifying them, so I don't mind the off size. I'll be cutting and painting them to look like Star Wars characters.
To get a sense of scale, I stood one up next to the models. They aren't too badly scaled. (Ignore the tape I used as a base.) For less than 10 bucks, I picked up a 100 of them from Amazon. For the price, they're great.
Monday, November 30, 2020
Today, I started my Snowspeeder.
Next comes the canopy and the root of the the gun pods plus a good way to confuse yourself. In the picture below, I have the roots of the gun pods swapped.
Tomorrow, I'll start painting. I can't wait to work on the A-Wings I have.
Sunday, November 29, 2020
I haven't done a modeling post in a while. I haven't had much time.
I started on my first plastic model in a long. I picked a good one, Bandai's Snowspeeder and AT-ST in 1:144 scale.
You'd think the parts would be very tiny, but as you can see with the first image, they look "beefy". The pieces come off the sprue easily and hardly require any clean up.
Each part has pegs in the middle so you don't end up with glue blobs on the edges. There are seams visible, but there are more parts to cover them.
Update: I'll be finished tonight and will paint tomorrow.
I'm not sure if I'll paint tomorrow. I have to teach a class online, so I might be making a template for model building so all of the images are neatly organized and the same dimensions.
Check back soon for the Snowspeeder.