Showing posts with label IRL. Show all posts
Showing posts with label IRL. Show all posts

Saturday, September 18, 2021

The Curio Post

I have a lot on my mind and more on my plate. I don't get to post as often as I like, but today I'd like to share a series of pictures. Think of them as writing prompts. 

All of my prior goals for 2021 have gone out the window, save one. I have only 14 more reviews to do to complete my goal of 52 reviews a week. What used to be on my goal list was scrapped and replaced with a few more manageable ideas. 

In the coming posts, you'll see some reviews, some new thoughts on gaming, and some solo gaming sessions.  

Now, let's have those pictures. 

What's in the bag?

First up is an item from Dragon Snack Games. Dragon Snack is a local game shop and is my most frequently visited shop. I even did a semi-review of it. 


They have easily thousands of gaming titles (my description, not theirs so don't hold them to that). These bright orange sacks are reusable. One of them was given to me by a local gamer, Blackrazor. The second was in the trunk of my car for months. It contained three pristine games which are going to be reviewed soonish. 

The kitten is for scale. As near as I can tell, Dragon Snack Games does not give away free kittens. As least, they haven't ever offered me one. 

They recently announced a brief closure on Facebook for some updates to the store. I'm so busy, I didn't even have to be upset about the closure, as they reopened before I could complain. 

If you're in the Buffalo area, it's a great place to check out. 

Dice and Dice and More Dice

One more image which reminds me of Dragon Snack Games. The last time I was in the shop, I found these giant dice with 3 tiny six siders inside. 


They are awesome! You can use one giant die for each character stat. I just need 3 more. It's a new quest to stop into Dragon Snack until I find more. 
The blue die is for scale. They are giant, but not that "giant". 

Dice and Dice and More Good Dice

This set of dice are from a local reader, Blackrazor. He personally took the time to reach out and gift me with more gaming materials than one game has any business having. While a dice review is silly, I will be looking at all of the books he gave me to fuel many of the last 14 reviews this year. 


Thank you again, Team 716. 

The World in Your Hands:  

I found this mini-globe at a great shop called Rustic Buffalo Artisan Market. You can shop online, here
 

I don't know anything about it except I like it. Apparently, it was made back in the early 2000s and usually retailed for $100. I paid a tiny fraction of that. 

I will definitely do a review of them on the 716exchange.com soon. 

Blast Off into Adventure! 

This one is an odd one. All throughout 2020 and part of 2021, I was big into retro artwork. I did a series of rockets based on it's a small world at the Magic Kingdom. 


The result was rather striking when printed on a journal. The black one has a wrap-around cover with a mirror image of the front cover on the back. The white one is printed only on the front cover. However, the price is like a nuclear air-burst. $21.00 dollars or so before shipping for a single palm-sized journal. I'm going to find a better source for cool items like this. 

The Heart

Kingdom Hearts is my children's Basic D&D. They have played this game since the day I discovered it. Somehow, the discs we have survived the fires of hell. 

Back in 2018-19, we had the magical experience of getting to play Kingdom Hearts III in Disney Springs. We, of course, pre-ordered it. 

We did not spring for the $1000 Keyblade. 

These 9 images will spark more than a few upcoming posts. Stay tuned. 

Wednesday, September 1, 2021

Priorities, Priorities.

As of now, the blog and all future products all comes down to priorities.

Rewind. 

44 days ago, our house was devastated by a fire. My family made it out, as did 2 of 4 pets. My wife was found in the front hall attempting to rescue the animals. She was scorched, but is doing fine. As are the kids and Tori dog and Shinubo the cat. 

Starting on July 19th, 8 pm, incredible support started pouring in to me and my family. I was at work at the time the fire began and raced home. On arrival, I found 7 fire departments fighting the blaze. Moments before I got there, they had retreated from the house as the temperature soared over the 1000 degree limits of their equipment. What I didn't know until weeks later, other fire departments had activated and were covering all of the areas those 7 departments normally cover. To say this was a massive response would be an understatement.  

The fire was limited to the basement, but where it burned didn't matter. The temperature was rising throughout the home. If the roof caught fire, there could have been an explosion that would ignited the neighbors houses. To prevent this from happening, fire fighters cut holes in the roof to allow the heat and pressure to escape. This would cause the roof to collapse in and the whole house would be lost to save the surrounding homes. Since the heat far exceeded their equipment's ratings, this was the only safe option. 

That isn't what happened. 

Instead the fire fighters mounted a rally and reentered the blaze to fight the flames directly. It was all hands on deck moment. They first used sheets of water to cool the 1000+ degree heat on the upper floor, so they could advance deeper into the blaze. In the middle of the assault, the chaplain lead a group of men and women to rescue our cat, Benny. Although Benny had already succumbed to heat and smoke, they retrieved his body for proper burial, over which the Chaplain presided.  


Inside, the battle against the fire continued. They marched from the front of the house to the back under a continuous blast of water to beat the heat back, to where the blaze raged in the basement. Just to convey how dangerous this was, the metal refrigerator spontaneously combusted from the heat of the smoke. In the back bedrooms, the plaster wall disintegrated from 5 feet up to ceiling level. 

It was a race against time. If the plasterboard ceilings gave and the roof timbers caught fire, that explosion I mention would have claimed the lives of 7 different department's fire fighters.

Those men and women won the race, saving the roof and the exterior walls. Everything else was gone, but at least the home is weather tight. Which will allow us to rebuild.  

Gone doesn't really cover it. Our furnace melted. The fridge is a lump of metal. The stovetop and oven as near as I can tell, imploded. All of the copper wiring and pipes burned. The iron pipes for the gas shattered. The walls of the bedrooms and bathroom are non-existent from shoulder level up. 

But this isn't "the end" or even "an end". 

Before we left our burned out home that night, our neighbors gave my wife and daughter shoes and clothes as they were wearing pajamas when the fire broke out. Our in-laws gave us a place to sleep that night. The next day, an endless stream of visitors came to see us, each bearing gifts as they though needed. And this continued for weeks. 

I think it's all over. Except for saying, "thank you". 

Priorities and all of that. 

I would like to thank "Blackrazor", a local reader who provided us with dozens of game books. I would like to thank 716 Pulp and Dragon Snack Games for their wonderful hospitality of their establishments. I would also like to thank all of my readers and associates that reached out to me, like Todd Leback, The DiBaggio Family and many, many others. 

Thank you. I really couldn't do anything else until I said, "thank you". 

In the coming days, I have a ridiculous amount of work to do, but at some point will start posting regularly, with non-fire related posts. 

I am probably not ready to stop saying "thank you", but having said it, I can do other things.  

It's a process and a long one, but thanks to all of you, I am ready to begin. 

Wednesday, August 11, 2021

My D&D vs. Your D&D

I've mentioned several times that I came to gaming at a young age. My parents dragged me to conventions and encouraged my interest for as long as I remember. I came into D&D so young that I can hardly remember a time where it wasn't there.  My first set was the Chainmail rules followed by the 1981 set.  I always loved the art in this pair of books and it was always my goto version. 

D&D Basic Set Rulebook (B/X ed.) (Basic)

D&D Basic Set Rulebook (B/X ed.) (Basic)
D&D Expert Set Rulebook (B/X ed.) (Basic)
D&D Expert Set Rulebook (B/X ed.) (Basic)
D&D Expert Set Rulebook (B/X ed.) (Basic)

As I dragged my friends on the adventure they picked up sets, too. But theirs were different. They got the 1983 version.

That started an arms race. I had to pick that edition also.  

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)
D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)
D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)
D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)
Dungeons & Dragons Expert Set Rulebook (BECMI ed.) (Basic)
Dungeons & Dragons Expert Set Rulebook (BECMI ed.) (Basic)
D&D Basic Set - DM's Rulebook (BECMI ed.) (Basic)

The big improvement in my mind was the two book set. That way the players had a reference and the DM had a reference. I was never a fan of the three column layout and the artwork was softer, grey scale instead of black and white line art. That style really didn't grow on me until Dragonlance came out. 

I wasn't the only one looking at an arms race. I recall stopping with the BECMI Expert Set. It seems like the series had no end in sight. In 1984, the Companion boxed set came out followed a year later by the Master set and by 1986, we had Immortals

Although I never purchased the last three sets in the series, I did receive them as re-gifts from friends who accidentally purchased them. In each case, it seems they believed they were getting a further refinement of the basic rules or expert rules, not a different expansion on play. I was not terribly impressed by them and never actually attempted to play them. The first two, Basic and Expert were completely sufficient for my tastes. At least my taste for b/x, I played AD&D more often than not. 

It wasn't until 1991 when the Rules Cyclopedia came out that I went back to b/x. While limited, RC was ahead of it's time. More than a decade before 3.x, it had many of the features of D&D 3.x as it introduced skills. This was something I built into my AD&D e1 campaign with my codification of skill bases for NPCs and PCs alike. In fact, what became Zero to Hero: Uncommon Commoners was just a series of notes and rules of thumb for nearly 3 decades. 

This is a lot longer than I meant it to be. Let's wrap it up. All of my computers have been roasted, so I've lost everything. But not really. What I intend to do is rewrite 4 of five of my offerings. I had been planning an update prior to all the changes I have experienced. Now I have good reason to get moving. There is no other path than forward. 

Friday, August 6, 2021

Second Look - The Moldy Unicorn

It's been about 18 days since the fire. Today, I want to start taking a look forward. The inventory of the house is complete. Let me show you a shelfie: 

Yeah. I can't dwell on that. 

Much to my amazement, this survived: 


Thanks to the Plexiglas frame it's only a little toasted. This is one of those products that reminds me so much of my youth and when I really took a liking to gaming. It still brings back the smell of the mall and Waldens Books. The Moldy Unicorn is great. I love this little book so much. It has a great cover, an interesting adventure and of course, an inn called The Moldy Unicorn. 

I had an interesting childhood. My dad was a big wargamer and would take me to conventions. I was a teenager before I realized that not everyone's dad played games or went to conventions. Or had a suit of chainmail or build castles to teach history. 

I don't think I had a moment where I thought playing games was odd or unusual. Or that this game was better than that game. My dad played WRG while I preferred D&D. Our middle ground was Chainmail, especially that little mini-game for jousting. He loved that as much as I did. Plus, he had the figures for it, which was totally extraneous but hella fun. 

So looking forward instead of backwards, I am going to take the time to really explore new things. This will be a new beginning. 

Wednesday, July 7, 2021

Reading 'round the Web Wednesday...

I stumble across some cool stuff this week and wanted to share. 

First up, Ruins of Murkhill. This is a group of players with the mission statement: 

"Original Dungeons & Dragons the Old-School way. We are here to discuss ALL OLD SCHOOL table top role-playing games with a focus on OD&D; however, we also discuss Classic D&D and other TSR games and non-TSR games, Arduin, Gamma World, Metamorphosis Alpha, Retro Games; Clones, Retro Clones, Emulations and Old School inspired games, Classic Traveller and other Science Fiction games." 

They have 3 bases on the web: The Blog, The Forum and a page on Mewe

I've jumped right into the forum and have been loving it. 

You'd be hard pressed to find a better resource for all things old cool gaming. I purchased a book, The Castle Guide from an offering in the forum. This week, it was my leading review post

Speaking of excellent resources, I would be remiss if I didn't mention Campaign Wiki. Not only is a wiki, it's a massive RSS feed of old school blogs. You need to check this one out and if you're blog doesn't appear on the list, get it added

In other news, the users of DriveThruRPG went crazy and download many copies of my offerings, Kobold's Folly and the AD&D Character Sheet for Unearthed Arcana... at full retail price. I am extremely grateful to you guys. All of my titles are Pay What You Want, so this was amazing. 

To close it out with an off note, check out The Revolution's podcast. It's like someone doing read at you or to you. Mike Duncan has a new book, Lafayette, Hero of Two Worlds coming out. He's kindly taken the time to read Chapter 4 as a preview on his podcast. This is part where the story gets good, Lafayette is shipwrecked on arrival to American and makes some interestings choices on the way to Philadelphia. 

Monday, June 14, 2021

Science Phenomena to Pump Up Game Play


I am always a big fan of have realistic details of what is happening around my players to bring them into whatever world they are in. Each of these items are based on real world technologies and phenomena. 

Real lasers are silent unless they hit something. but the power supplies are not. They can sound like a hammer on a metal garbage can. This applies to medical lasers. Talk about making a trip to the auto-doc scary. 

Cutting and etching lasers are also loud, but more like a leaf blower because the beam is close to continuous. Again, it is the power supply and the drive required to move it around is making the sound. This also ties into fashion. Characters messing with realistic lasers should always have goggles. If the tech level is high enough protective contact lenses would work nicely, too. 

Sun Outages can drive plot points. When a satellite delivering information to a ground station passes in front of the sun the information gets garbled. The ground station loses it's connection because the sun is such a powerful source of radiation. In the real world this happens to cable TV satellites in the spring and fall. This is a consequence of their orbit's aligning Earth's tilt. For a week or so, the satellite's signal is garbled for about 10 minutes at a time. It can be described as sparkles, pixelated or fuzzy pictures, picture freezing, audio distortions, or even a total loss of the channel. 

Since these satellites are in high Earth orbit it only happens once a day. If the satellite was in a lower orbit, it would happen several times a day based on the period of the orbit. This is great for plots involving a bit of mystery on a semi-regular basis, say every 40 minutes but the duration would be much lower, like a few seconds. 

Vacuum cementing is another phenomena that can either stymie players or give them a power stunt. Two pieces of material will stick together in a hard vacuum as if welded or cemented together just by touching them together. This is a good way to force repairs using little used skills to free moving parts. Alternatively, it can be used to add protective surfaces to objects to prevent or repair damage with little or no skill and can use junk as a resource. Astronauts on the moon noticed this happened even to dust. 


By the way, lunar dust smells like spent gunpowder or cooked meat, which can be an interesting detail to freak out the players. Why this smell (and taste) occurs is mystery today. It is transient. Lunar dust doesn't smell like anything on Earth. It could be the release of charged particles or a quick, short term chemical reaction with water or oxygen. No one knows how or why it happens.  

I call another trick "Zinc-Clink". Zinc oxide sensors are used to measure the amount of oxygen around a sensor. If a sensor system gets some other material on it, say soot, it will believe there is no oxygen in the area and refuse to open the door. Again, players will have to resort to little used or differently used skills to fix the problem. Say Vacc-suit or electronics. It's a handy way to slow the action down or pump up the drama because a hatch or door is misbehaving. 

In space missions these zinc oxide sensors are used to detect damaging oxygen around the sensor, which is counter intuitive. Oxygen in space is bad for some equipment. 

I am also a fan of the idea of the Decadal Survey to land really sophisticated machinery in a small nook in the ship. In real life, the Decadal Survey is conducted once every 10 years and asks scientists to come up with very broad science questions to research. In ship terms, these research projects could place new sensors, small power supplies and/or radios which are separate from the ship's normal operations. Think of it as an emergency lifeline for strange happenings on the ship. The crew would be versed in maintenance functions, so the equipment which is somewhat a "black box" would understandable to the crew. 

One of the more interesting types of research could be atmospheric aerosol tracking, which could enable a ship to use an alternative method to track other ships. GRACE (Gravity Recovery and Climate Experiment) was a mission to look for gravitational anomalies (dense, heavy items) on the Earth's surface. In a sci-fi setting, it could locate shipwrecks, crashes and other hidden items under the surface of a planet while also creating great maps. 

Saturday, May 29, 2021

Let's Run That Railroad Through the Sandbox...

I had an interesting conversation with my kids about DMing games. 

Here was the scenario: The party gets in a fight. The winner of that fight gets jumped and their cash and prizes are stolen. Then the party chases down the second group of people and gets their stuff back. 

"You planned all of that in advance. You were railroading us!" they whined. 

"No. I wasn't." I pulled out my notes and showed them. 

The Party and Group A get in a fight. Only 4 things can happen, the either the Party or Group A can win. Or they reach a stalemate and no one wins, either by flight or not starting or finishing the fight. 

Next. The first group out of the area gets jumped. Those 4 options happen again. 

And finally, when the loser or second people out of the first situation one catch up, you basically have the same 4 options. Win, lose or two different draws. 

That's not a railroad. The players have a choice at each event they are present for and the dice can change that outcome. When the party isn't present, I pick the most viable option because I'm not stopping play to fight a combat against two NPC groups against each. When the party comes back, they get another set of choices and outcomes. 

A railroad would be if I decided what was going to happen TO THE PARTY before they were granted a choice. I know where the branches are and what should happen next, but I have 4-5 different possible choices to account for in every scenario. If the party has an obvious choice of 4 items, and they come up with fifth, sixth and seventh option, I have no plan and need to fly by the seat of my pants. 

I gave the kids a good example. 

I had a party meet at a tavern. They were supposed to stop the evil lord's men from shaking down the peasants for money. The party chose not to do that. So, the peasants got shaken down. Then the party gave the peasants money to replace what was stolen. I didn't expect that outcome. 

The next session, I decided to just re-run the whole thing. Again the party didn't bite. This went on for a bit with the peasants getting shaken down and the party replacing their lost funds. 

Now the party was responsive to everything else I did in each session, but I was baffled by their lack of activity on this one point of defending the peasants. It almost rose to the level of a joke. After a few months of play, the checked back in on the peasants in the tavern. 

Since they asked, I provided. This time the lord was there to get in on the fun. And the party sat there as the peasants got beatdown and robbed again. It wasn't until the lord threaten everyone and turned to exit that the whole party opened fire with crossbows. In the dark. In the back. 

The explanation for this behavior was, everyone in the party and a few of the players were lawful evil. It was just their natural to use the peasants for bait to draw the evil lord out. 

So when planning an adventure, you should plan for the obvious. What if the party wins? What if they lose? What if they run? What if they won't or don't fight? If you have those few things down, then the adventure probably won't go off the track, but if it does, the DM is only scrambling for a few seconds and not moment to moment. Which reduces the possibility of railroading the players. 

Tuesday, May 11, 2021

Making a List and Checking It Twice...

I have a list of things to do regarding the blogs, the podcast and my products and DriveThruRPG. Here is a list of things you should see in the coming months. 

These do not include continuing series posts which shall continue as per normal. So far, those are reviews, spring model posts and a summer gaming updates. 

General cleanup on the blog will continue pace, which is something I try to hit once a week. I will be updating the photos of figurines to be compliant with my planned updates. This will allow me to play with my camera for item 5. 

1. Rerelease Swashbuckler Character Class as "Character Pack for OSR and AD&D"
    A. Write new character classes. 
        i. Write 3 Kobold character classes.
            a. Classic kobold class as per monster stats. 
            b. Folklore kolold class as per legends. 
            c. The kobolds of Minawan tribe character class in my campaign. 
        ii. Adapt 3 new classes for this pack. 
            a. The Hoodlum/Gangbanger class.
            b. The Monomach class
            c. The Unicorn/Pegasus class.
        iii. Create 2 new classes based on military fiction.    
            a. The 70's Era Veteran class. 
            b. The Space Marine class.
    B. Provide files in four types.
        i. A4. 
        ii. 8.5x11
        iii. 8.5x11 folding book style. 
        iv. 5x7 booklet style, requiring cutting on the purchaser's part. 
            

2. Remaster Kobold's Folly on Drivethru.
    A. Create a map suitable for printing, poster size.
    B. Ensure this map is suitable for VTT online games. 
    C. Add the aforementioned mention Kobold character classes. 
    D. Write an adventure for this book. 

3. Remaster Compass Rose Inn mini-settling on Drivethru.
    A. Create a map suitable for printing, poster size.
    B. Ensure this map is suitable for VTT online games. 
    C. Write an adventure for this book. 

4. Record new podcast based on HuckSawyer's feedback
    A. Avoiding the TPK. 
    B. Why TPK's happen. 
    C. Avoid dicing your way through TPK's. 

5. Put FridayNightDeathSlots.com into production
    A. Record videos. 
    B. Edit video. 
    C. Record audio voice over.
    D. Launch Pilot.
    E. Collect data on viewer's opinions.  

6. Update 716exchange.com blog
    A. Coming phone changes in the Western New York area for national suicide prevention hotline launch. (Deemed critical. complete.
    B. More reviews of Western New York products, companies and events.  

7. Update unpwned.com blog with tutorial on flash drives. 
    A. Purchasing. 
    B. Drive formats for a variety of OSes. 
    C. Troubleshooting.
    D. Common flash drive ripoff schemes and how to address. 

Wednesday, April 21, 2021

Go Nuts!

Well, it's one of those days. Explosive creativity with little or no focus. In my last post, I shared the images I used to highlight my series posts. Not only did that involve Inkscape, it required Bluefish for html editing. I just need 5 more and I'll be done. I can do that another time. Can't stop now to finish something. 

I ran to the store for stuff for dinner. Before I left, I painted a panel of wood for a photographic background for my model series.

When I got home, the background was dry. So, I took some photos using a single lamp. It's not how I will do it when I launch this series, but I wanted quick results. No need to get all fancy with tiny details like using the correct lighting. 

I edited the photos down to web sized chunks. (For my own future sanity, I cropped each 2520 x 1800 then halved the resolution so they be 1260 by 900.)  

I took pictures of 3 unpainted ships and decided I needed some color. 



Well, that wasn't good enough. So I photographed an X-Wing toy. 

But that wasn't my paint job. I haven't painted figures in years. Since I had the paint out, I slapped some on a few mechs. Little details mostly, because I can't focus for more than a few minutes. 



Eh, whatever. It's just a few pictures, nothing important. 

My wife was listening to Dave Matthews Band which gave me an idea. I'd edit some album covers, for lord knows what reason. Perhaps to sell her on the idea that I need a vinyl cutter.

Not bad. I need some sort of vinyl cutter so I can do something with these. Because records are vinyl and these are images of records.

Yup. It all makes perfect sense. 




After that, I made dinner. Chicken and broccoli stir fry. I figured since I was at it, I'd make my special "dog fry" which is chicken scraps, a dash of rice and broccoli for the dog. Dogs can't eat onions or garlic, so this is a safe way to make her something special as a treat. 

I decided to add in a mix of water chestnuts, onions, celery and carrots. Sure, I'd have to go back to the store, but why not? I love that stuff. 

I had the cutting board out, I decided to treat myself with riced cauliflower. Since I was playing safe with the dog, riced cauliflower is better for me than rice. I chopped it all by hand. Riced cauliflower is great because I can't eat rice. I'm diabetic. 

Oh, shhhhiii....  I forgot one thing today. I didn't check my blood sugar after lunch. Hmm.

Yeah, I didn't notice that until I caught myself cooking, praying and talking to my son who is currently half a country away in Texas. That is classic automatism, when the body acts on it's own. It's pretty rare in diabetics, occuring in the tiny window between sanity and coma. 

Yeah... the little details. 

This is what I was fighting last year about this time. Nice to know things don't change. 













Wednesday, April 7, 2021

No time. No time!

Time is short today. I prepped the lawnmower, filled the raise beds and stopped at Dragon Snack Games.

It's gorgeous out today, so I'm staying outside. 


I found a great deal on a lawnmower and with the money I saved, I dropped it all on some gaming products. The chance score were dice for 3 bucks a set. 
I love the way the look outside. Nice for pictures this summer. 
The zucchini and cucumbers are almost ready to plant. I also picked up some tomatoes and peppers. It's kind of late for those, so maybe I'll grow them inside. I don't know. We'll see. 

Wednesday, March 31, 2021

Camera Test for Spring Model Series

I'm doing a camera test for my spring model series. This is just a quick and dirty edit. The images were downsized to 11 inches across, then the canvas was resized to 7" by 5" with the image centered. On the webside, I downscaled the images to 65%. We'll see how that works. 

As I work on this project, I will probably rework the math and editing techinque so I have model images taking up the entire posting space. 

Both you and I know this will force me to go back and redo some of my other model photos. I don't mind as long as they look nice. 

1 / 7
Box front
2 / 7
Instructions
3 / 7
Side sprue 
4 / 7
Wing sprue
5 / 7
Snow speeder front
6 / 7
Snow speeder side
7 / 7
Loth cat attack

Saturday, March 27, 2021

Outlining Ideas

Here is what I have been up to the past few days. I'm working a lot, so I don't have that much time. 

Today, I burned a bunch of time reading blogs, 3 Toadstools mostly. This week on 3 Toadstools he revisit's a favorite of mine, Isle of Dread. 3 Toadstools came up with this great tool for campaign building, where you select 10 monsters and run with them. He has a list of categories here. It's a great read and simplifies worldbuilding. 

Anyway, I am getting ready to return to my Peninsula of Plenty campaign, but modifying it to be a hex crawl. You probably noticed I have thinking about hexcrawls a lot. I have Filling in the Blanks scheduled for my next review, but haven't done it because I've been reading and rereading it for ideas for this new campaign style. I have to get both of these done as Into the Wild will be out next month. 

What I have had time for is sketching. I like to do paper plans for new ideas in Inkscape. I am also tinkering with a new display format for images. Ideally, all images will be the same size so the page doesn't jump. This will be the case with my photos of models, but harder to do with drawings. It's a start. 

1 / 5
Castle in Green
2 / 5
Black and blue
3 / 5
Reds
4 / 5
Wilds
5 / 5
Tower