Wednesday, November 13, 2019

Not Too Much to Report - Additions to the blog roll.

Progress on the new versions of my Player Character Sheet for Unearthed Arcana have slowed to a crawl. I had hoped to have it up on Veteran's Day, but that didn't happen. I'm still plinking along at it, so real soon, now.

I continue to add people to my blog roll. I just started reading WELCOME TO THE HOME OF SOME GUY ON THE INTERNET by Robert Aronson. Again, MeWe doesn't disappoint when it comes to highlighting great talent, however I keep the blog roll going because I fear a G+ like collapse. All it takes is a good link on MeWe to your blog, a request in the comments below (with link) or a friend request on MeWe to get that link added here. It's easy.

Robert's blog might be the longest title on my blog roll. One of my favorite points about his blog was the source of the URL, which is kind of like my character Reg. On another point, it is also another good opportunity to mention Red Dice Diaries like I did in my post about Reg.

Three more plugs and I am done with this post. First, to prevent a second G+ like collapse, go follow these two aforementioned mentioned blogs. I gotta be honest, I hit the Red Dice Diaries blog to access the podcast more often than I read it. I love hearing John Alan Large's ideas and those of his guests and callers.

Next, go over to Campaign Wiki and register your blog. If you have a blog, go ahead and do what John Alan Large did and add some info about you. Starting with a name or handle, so people can find you, hear from you and praise you.

And for the final plug, you can pick up all of my products at DriveThruRPG. Each one is PWYW so feel free to give it a try before dropping some change in the tip jar.

Swashbuckler Character Class. A non-standard D&D character class. 
Zero to Hero: Uncommon Commoners. Rules to standardize your non-adventuring NPCs. 
Character Sheet for Use with Unearthed Arcana. A scan of a 80/90's character sheet. 
The Compass Rose Inn Minisetting. A ruleset agnostic mini-setting. 
Kobold's Folly A ruleset agnostic mini-setting.

Tuesday, November 12, 2019

Disney+, PayPal and Error Code 83

I am super excited for Disney+. I ordered it today and was pleasantly surprised that they accepted PayPal. As an added bonus, because I opted to PayPal it simply imported all of my consumer information from that platform. I ordered the total package, Hulu, Disney+ and ESPN+. 

Right now, my daughter is watching the new live action Lady and the Tramp, which looks awesome! She's on the PS4 while I am down on the computer in the basement watching clips from ESPN+. 

Now for the pseudo-downer. If a video clip is something used for the website, I can watch it on my laptop. But if it is inside the Disney+ continuum, I get an error message. On Disney+, the error is Error 83. 


Hulu gives a little more wordy error that my browser isn't compatible. I haven't nailed down an error on ESPN+ because so much of the content is feeding public websites. It's hard to find something behind the wall, so to speak.

Ok, at this point, I bet you think I am pissed. I'm not. It's all right there in the name: "These Old Games". I run old hardware to support this site. My Chromebook, which I love is 7 years old as of this month.

With this particular package, I can have 10 devices and four simultaneous streams. It's $13 for 30 years of the Simpsons, ageless Golden Girls, 40+ years of Star Wars plus all of the Disney goodness I can stand. I have 4 other Chromebooks which should work and a pair of PS4's, 5 phones and maybe a tablet. I'm not going to cry because my main work machine doesn't work.

Heck, I am lucky not to have that distraction.

Once the kids are in bed, I'm watching one of my favorites.




Monday, November 11, 2019

SimEarth

SimEarth is one of those classic sandbox games, something with a charm that is ageless. I finally found my box and installed it on an old G4 Sawtooth Mac. It turns out that I am very rusty at all of this, so it will be a while before I do a review and some gameplay videos.

Here is a 90 second clip of the software in action.


I was concerned about this old Mac's specs, so I updated it a bit. I have max memory and four hard drives. Unfortunately, I can't seem to run OS 7 on this and don't believe OS 8 will run either. Time will tell.



Sunday, November 10, 2019

uMoria on a Mac OS 9

uMoria or Mac Moria 5.5c is one of those classic games that is strangely addictive. You pick a race, a class and you are off to the Dungeon. This classic game was created in 1983 by Robert A. Koeneke and has gone on to be ported to most OSes. I happen to like the old classic mac app best. 

A typical Mac Moira Character
At the bottom of this screen are two options, change name and file character description. The file is merely this page suitable for printing. While the 6 Statistics are close to D&D, they are slightly out of spec if you wanted to use this as a character generator. Also, some of the classes don't work at all like D&D classes. For example, a Druid can cast both clerical and magic user spells, rather than their own spell circle as in the PHB.

In the video below, I take a few seconds to generate a character and play for a bit. There is no sound.



For first time players, you need to purchase items like weapons before proceeding into the Dungeon. Also, the little [p] characters moving around are town drunks who can hit you or thieves who can steal from you. They are relatively easy to avoid.

In this second video, I linger on screens longer. I apologize for the blurriness for the first few seconds. It was something in the file conversion.

Here is a screen shot of a typical first level (50 feet) dungeon.


You can colorize your screen, but black and white is fine for me.

You can find more information about uMoira and downloads over at Beej's website on the game.

Saturday, November 9, 2019

Image Resources for Future Reviews

I'm going through my shelves and getting read to review some older products. This is the first post of images needed to get that done. I have some classic books right along side some classic games. Most of the games are Mac OS 9 stuff.

In looking at some of the D&D stuff, I might not do reviews, I'm thinking about sharing how they have been worked into my campaigns. I mean, what more can be said about Deities & Demigods which hasn't been said to death?



















Clean Up Time - Family time

I'm cleaning and sorting today. Here are some of my favorite pictures I rescued from various devices and platforms.

Due to the cleaning on my plate, I might be offline for a few days.

Epcot Family Picture on New Year's Eve 2019.
My phone glitched and my family had stepped away in the excitement.
Cool picture though. 

Leo the cat, as photographed by my daughter.
I use this for a "Personal Space" lesson at school. 
Benny's first Christmas

Our first Family Disney Trip, celebrating Catherine's final surgery. 
Cat as Fiona and Nate as Finn.


Tori mugging for Tim Bits.

A picture at Wegmans.

Tori's first Christmas

Me, many, many years ago.

My favorite picture at Disney.

Benny is chill.

I'm not sure what is happening here. Nate and Benny are playing something. 

Nathan, Paul and Catherine going to Home Coming.
This was the first and only year they will all be in high school together.

Kitty and I at Darien Lake. 

Kitty and I.

Catherine and I draw together. 

Paul's first day of work at summer camp, 2019.

Thursday, November 7, 2019

The Mac Is Not A Xerox Machine...

Back in June 2019, I released a scan of a Character Sheet I created back in the 80's.


I thought it was the best sheet I'd ever made or used. Still pretty true. You can pick up this one for yourself on DriveThruRPG. This file is pay what you want and it is strongly suggest that you use it before putting any cash down. If you like it come back and drop some change in the tip jar.

Tonight I was looking at it and wished that I still had the disc it came from so that I could have the deep black lines the originals had. Well, I don't have that no matter how much wish I did.

But I still have a Mac.

It turns out that either I have gotten much better at Mac Draw or the processing power of G4 is so much better than a 512K or Claris software has improved before its demise, that I can recreate this document. I started working on it tonight, I hope to have a new version done by Monday. Ah, Veteran's Day.

The new versions will be tacked on the old version of the file on DriveThruRPG, as a thank you to all the people who downloaded it. Many of you paid for it, and I really, really appreciate the support.

What you can expect is a faithful rendition of the old version, a new version with the classic 6 instead of 7 and a few bells and whistles add on, such as Acrobat Abilities added to the thieves table, a better encumbrance chart, AC chart, a space for mounts and pets, and a few other things.

Obviously, this will be more than one file. I might even make a faded version to match my scan of the original.

Tuesday, November 5, 2019

9% of a plan

I have this idea for a project. Its part of an idea. Like 9% of an idea for a project.

Anyway, this is the first 1%. I have been working on a map of a Roman city for my campaign.


The light gray streets outline an insula. By definition, there are 64 of these areas in the city. My idea is to make 64 maps, one per page. On the left hand pages, there will be a mini-map of the insula with a large diagram highlighting one structure from the insula.

So, that is like 4.5% of my idea. That would look something like this:


The right hand pages would be character studies for some of the more interesting people that live in that structure. There might me more than one character study. There would be a picture of said character(s). That is the other 4.5% of my idea of this project. Perhaps it would be ruleset agnostic or specific to AD&D or D&D.

Not sure.

Like I said, it's like 9% of a plan.

I still haven't decided if this is a book or a patreon thing or something else. Let me know what you think.

Monday, November 4, 2019

Old School Mass Combat? Fantasy Hack

How I loved this game. Fantasy Hack is an old school mass combat game which fits right in with D&D, Lewis and/or Tolkien settings. If you are into OSR, this could be your go to mass combat set.

The rules are totally retro feeling because they are printed in one color, black, on yellow paper. Published in 1993, they'll send you back a couple of decades.

While not perfect for every setting, the set manages to handle most fantasy settings. Give it a try.


A Fascinating Idea - Elthos

I've been looking at ElthosRPG. I can't say I understand it at the moment, but it looks awesome. Elthos has two titles at DriveThruRPG, Elthos RPG Core Essentials Rules Book and Elthos RPG Core Rules Book. The Essentials is a slimdown, speedy set while the Core Rules are the full Monty of Elthos.

What is even better is the Mythos Machine. VB Wyrde has written a whole website to allow users to tag up the Elthos ruleset against a crazy detailed world and character builder. Oh, that is so wrong. It does so much more. I just signed up for the Beta myself and can't wait to start digging. The depth is incredible. It is like nothing I have ever seen.

I am a 100%, A#1 D&D type guy, but these alternate rulesets really call to me. There is this interplay of what D&D does and the core concepts which could be reinterpreted. Elthos and Mythos Machine do both amazingly well.

I talk about the wonderful world created by Simutronics in their Gemstone IV game. This is basically a reskinned and heavily customized version of RoleMaster. It is beautiful, but not D&D. However, like Elthos and Mythos Machine, it totally captures that sense of wonder I had when picking up that original Basic and Expert set. I wish I was older so I could say I started with something more "original", but the beauty of role playing games is that your first is your best.

Elthos gives you a chance to capture that "first set" feeling. It is unlike anything I have have ever seen, but still hearkens back to other games so I feel that sense of connection. I can't wait to dig in.

The feeling is invigorating and I have had it twice this year. Go back and check out my only 5 Gold Star review of the first product that gave me that feeling this year. I feel pretty strongly about those classic D&D games and modules, but I can only offer my thanks to the OSR community for making new products that bring back that magical feeling I had in my youth.

When I get around to reviewing Elthos and Mythos Machine, I think I will have a trifecta of 5 gold star reviews this year.

I wish I could toot my own horn like this, but the OSR community is working overtime and I'm going to have to kick it up 11 notches to be in the same league as some of the more "basic" producers.

Sunday, November 3, 2019

RPG Podcasts

Alright, I turned on the radio and heard Christmas music the day after Halloween. I love Christmas music... at Christmastime. This is why I listen to podcasts when I drive.

Let me give you my short rundown of Favorite RPG Podcasts*. The link is for the associated blog and the naked link is the feed location.

Thought Eater Podcast by Jeremy “frothsof” Smith. This is an Anchor podcast covering all things blogs on Wednesdays and a five minute Friday show, which is often off the cuff and right from brain to 'cast. He has 130 shows in the can, so you have a lot of replay-ability. Love it.

Link: https://podcasts.apple.com/us/podcast/thought-eater/id1448611668?uo=4

The Red Dice Diaries by John Alan Large. Like Jeremy, John has 102 episodes available, so the back catalog is huge. Again, I love this show. John runs the gambit of gaming, so this the depth is great. He sometimes takes time out to cover methodology, so you might hear about things like journaling, preparation and from special guests. In addition to special guests, John throws the topics over to Hannah for treatment. It's like 2 or 3 podcasts in one. A wonderful find.

Link: https://anchor.fm/s/55de8b4/podcast/rss

A relative new comer is the Super Adventure Friends Co. Podcast by Robert Loftin and friends. They have only 7 episodes, so if you want to jump in from the start on an excellent Traveller/Science Fiction pod cast, here you go. This is the first ensemble pod cast I encountered, with five high school friends chatting about great stuff. (Red Dice Diaries also gets this vibe when John hosts his friends.)

Link: https://podcasts.apple.com/us/podcast/super-adventure-friends-co-podcast/id1465659876?uo=4

The last podcast I signed up for is vb Wyrde's Sunday Night Live From ElthosRPG. ElthosRPG is it's own thing and vb is ALL ABOUT METHODOLOGY. Mechanics, ideas, fitting it all together, from a non-D&D point of view. Great, eye-opening stuff.

Link: https://anchor.fm/s/ed1f0d4/podcast/rss

*The little star beside Favorites is there because I reserve the right to add more favorites. They Might Be Gazebos was previously mentioned and has it's own post. I've left off Patreon information in this post, that will be revisited later.

A clock that swings with no tick tock

No, the Romans didn't have 8 hour days, but their time
measurement was chaotic. 
As mentioned in the last post, I will be talking about time. The Romans had a 24 hour day like we do, but it differed significantly due to the technology they had available to them. The Romans used sundials in daylight and water clocks at night. But how they used them is odd.

They divided day and night into 12 hours, there was exactly 12 hours of each. But what about seasonal adjustments? Forget it. They simply made each hour longer or shorter. An hour could vary between 45 minutes and 75 minutes in length.

Oh, that is a headache.

Also, the typical Roman wasn't much of a breakfast eater. They would shovel in whatever they had left over and be on their way. They only had between 540 and 700 minutes of daylight in their 12 hour day. At night, watches were divided into 3 hour shifts for a total of 4.

Remember the rules about vehicles in Rome? With very few exceptions, no one rode by day. So walking was the only means of transport.

So did the Romans have traffic cops?

Yes, they did. Two types in the Empire. The first was the Vigiles, a fire brigade. Since the city of Roman was sacked and urban planning went out the window, Rome had 7,000 Vigiles to monitor the city for fire and address traffic issues at night. These men were former slaves or freedmen and they would gain their citizenship after a number of years of service, usually 6. You'd think that they would have loyalty issues, but this had been done in Greece, Alexandria, etc. with no problem. It was an age old solution to the issue of fire.

The Vigiles not only handled traffic infractions, but the recapture of runaway slaves and the arrest of law breakers. During daylight hours, the Urban Cohorts took over these duties. They number about 3,000.

Prior to this, in the Republic, the Three Men of the Night would do these duties. They were called a triumviri and were responsible for administrative functions. This would have been the leadership of the groups of men that would have performed these functions, they numbered more than 3. When the Urban Cohorts and Vigiles took over, the Three Men became prison wardens. The triumviri give their name to the First and Second Triumvirate, the most powerful people in the government.

The main difference between the Republic's triumviri and the Urban Cohorts and Vigiles is, the triumviri were also judges and executioner which explains their shift to prison duty.