This is also the time of year when I struggle to get people to play games with me. I am gearing up for two pre-holiday trips, one personal and one business trip. The Bills are on, hockey is on, and the holidays are rushing at us. I can get people over here, but there are too many distractions to play games. This is the season of friends and family, sports and food.
As of late, I am doing a solo run through of Keep on the Borderlands. I am on session 10, and I don't plan on running past session 12. I would like to complete this in the next week or two and move on to painting figures. You can see that I have the figures I need in session 10.
Since I want to end the year painting, I would like to play some more Battletech. I also have a game called A Billion Suns that I'd like to play.Once the Keep sessions are complete, I want to kick into planning posts for next year. To that end, I'm sharing the last couple of modules and books I've purchased.
OSR Solo: Since I have been playing solo, this book is instrumental for solo play. I am pretty good at improvising, but this throws some curves into gameplay.
B2 The Keep on the Borderlands (Basic): Levels 1 to 3. Made for B/X, but I have also played it with AD&D. AD&D causes issues, which I will talk about at the end of this series of posts. Click this link to read the sessions.
L1 The Secret of Bone Hill (1e): Levels 2 to 4, for AD&D. True fact, when I was in sixth grade, my school had a collection of D&D books in the library, and this was the only module they had. We had a D&D club and played it twice.
X1 The Isle of Dread (Basic): Levels 3 to 7 for B/X. Assuming anyone survives the Caves of Chaos, this will be my next solo play-through.
B1-9 In Search of Adventure (Basic): Levels 1 to 3, for B/X. I have never played this set of modules. Maybe I can gather a gang of humans to run through all 9 adventures in 2026.
S2 White Plume Mountain (1e): Level 5 to 10 for AD&D. I have never successfully completed this module, either as a player or a DM. It's deadly, and I can't believe it's meant for 5+ level characters. It has 3 of the most iconic AD&D weapons in the lore. I want my characters to get those.
G1-3 Against the Giants (1e): Levels 8 to 12, for AD&D. Again, this is a modole of I have never completed. It is pretty deadly for the party.
Old-School Essentials Adventure Anthology 1: This is a great series of adventures, ranging from levels 1 to 9. It was written for my new favorite set, OSE.Fiend Folio (1e): This one is not a module, but an old AD&D companion book to the Monster Manual. Since I received this book fourth, I never actually obtained Monster Manual II. I might pick up Monster Manual II.
Do Not Let Us Die In The Dark Night Of This Cold Winter: This is a standalone game that can plug into D&D. I have played through a couple of times and really enjoy it. I would like to see if I can do a play-through with friends again before the end of the year, but it is really the opposite of the holiday season. We'll see if anyone feels like it.
I also have this cool D&D product I'd like to review.
I have a few other non-blog projects planned, like a mini-staycation at the beginning of December. I will be doing a cleanup and decluttering of the house and garage. I also need to do some work in the basement. That might come up on Tog Side Channels.



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