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Wednesday, May 10, 2023
Artwork Update - POP-001
Wednesday, May 3, 2023
The Temple of Light - Maps
The Temple was a beacon of solidarity for the people, but it also proved to be a beacon for raiders. The pirates devastated the village proper, taking valuables and prisoners. The raiders returned seasonally to plunder the people. For a time, the villagers disbursed to escape the onslaught.
One day, several young children entered the Temple and discovered a pair of holes in the central hall leading to a deep natural cavern. When the chief was informed, he ordered a return to the old ways of digging pit homes under the Temple.
In a few months, the tribe had relocated under the Temple. By concealing the upper openings with floor tiles, the villagers were able to exact revenge when the raiders breached the Temple. The surviving pirates completed the turnabout with tales of a diamond-encrusted temple protected by spirits of the earth.
Epilogue:
The children discovered the leader of instability in the rock. Future generations will tell the story of a fortress of diamonds beneath the crystal blue waters of a cenote. The stone age villagers speak in hushed tones about the mighty Sea Mage sinking the fortress in anger for the king's refused tribute payments. Adventurers may find tablets of stone that tell of the powerful shaman who levitated the entirety of the Temple to allow her people time to escape the collapse into the waters below.
This series of maps are based on a mix of real-world places and cultures, Grime's Graves, Ancestral Puebloans and people of Teotihuacan in particular.
Tuesday, May 2, 2023
POP-001 - The Pantheon of Gods
A lot more and less than what I need. First, let me do a shout-out to Evlyn Moreau over on Dice.Camp. You can also find her on:
patreon.com/evlynmoreau
https://ko-fi.com/M4M85ZSV
https://evlyn.itch.io
She sent me a collection of jungle-theme images, which will go in POP-001. So I'd better get this thing done.
One item that stands out in this work is that I must devise a pantheon of gods. Typically, I don't do whole pantheons of gods in my campaigns. I let the players tell me about what gods they know.
It's easier that way. The alternative is: "Hey... can you fit your character in this tiny box you can see? Perfect!"
When roughing out a campaign, I will typically have the barest minimum of divine beings. I'll have one God of Light, one of Dark, one in between, and one alternative choice that doesn't fit within these three groups. The last category is for the first NPC cleric or druid the characters encounter and it is a hint that the players can be creative in what they believe.
When I have a city where a large number of different people reside, there is a Temple Row. I keep the gods non-descript unless someone asks me about them. Invariably, the players will come up with a god that won't fit any of my description and I will have to wing it.
I personally love this trick.
As the players search the Temple Row, they will not find a temple to their god but they will have a feeling that they are in the presence of something powerful and familiar. If they continue searching, they will find a place that feels right. An NPC will mention this is "the place of the lost ones" and if the character makes an offering or prayer in this space, they will find a path to their God's temple. For a while, they will be able to interact on a personal level with this space, describing it to me. When they have given me a good idea of what it is like, I let them leave. As they exit, that temple, their temple bends and warps reality until it becomes real. Even if the row, the road, the city, or even the world itself has to get bigger to accommodate it.
Players often find this experience wonderful.
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An AI rendering of a Moon Goddess |
Revenants of the Lost Temple must be different than what I am used to doing. I lead with "its a temple". It must follow that I must have gods here. These creatures will be cameo actors to be sure as the module is created for first to third-level characters. I need them to be unique avatars for a whole culture that vanished.
I have selected a couple of ideas for them to embody. A goddess of the sea, a god of the land, a goddess of the Moon, and a god of the Earth. That sounds like a good AI photo prompt.
It's pretty... pretty much not what I wanted. As I flesh these beings out, I will post updates over on my Ko-Fi page. Why don't you follow me there?
Sunday, April 30, 2023
One More Add to Favorite Blogs
I just realized I follow Evlyn Moreau over on Dice.Camp.
I might as well add her to the favorite blogs roll.