Showing posts with label Wehnimer’s Landing. Show all posts
Showing posts with label Wehnimer’s Landing. Show all posts

Sunday, March 20, 2016

How to get the Deeds done – Wehnimer’s Landing Temple

Deeds are critical to avoiding death’s sting. Obtaining Deeds in The Landing is fairly easy and is one of my favorite places to purchase Deeds.
The basic formula for deeds is:
101 coins for the deed plus your level times 100 plus the current number of deeds times 100.
This formula works in the Landing, River’s Rest, the Caravansary, and Icemule Trace.
There are a couple of caveats, in River’s Rest you may only use gems. In Hearthstone Manor you may use wands but no coins. In the Temple in The Landing, gems are worth triple their value. In Northern Caravansary you may only use items while in Icemule Trace you can use items in addition to wands but no coins.
In Wehnimer’s Landing, the temple accepts silvers and/or gems, and the gems are worth triple their value. This appears to be the best value for your money.
Enter the temple, go through the black arch, go through the tapestry, use the mallet to hit the chime two times then kneel. Drop your gems and coins and hit the chime again.
If you attempt to kneel before hitting the chime twice you will receive a warning. Once complete, you are escorted from the room.
Trivia 1: In the old days, there used to be ONE tapestry and people would line up to use it. You literally had to wait for others to figure out the puzzle.
Trivia 2: The Caravansary sells a Ruby for 5000 coins. By the formula, one Ruby will always be enough for one deed for characters 100 levels or less and having less than 48 deeds. For the 49th deed, you need to drop one coin and for each deed beyond that you need to drop an additional 100 silvers. This is only possible at the temple not the Caravansary’s deed shrine.