D&D and AD&D for Swashbucklers. What the heck is a Swashbuckler?
They are fighting men who have come down from on high to lead the masses of little people in the trenches. They are trained in sword fighting. Swashbucklers name their swords, their daggers and their junk. They like to drink and have high society type parties, even if they are not of that social standing. They might have tattoos of Payton the Runner, Pele the Asskicker, or other famous fighters on their person. They can dance around in combat, picking and poking people left and right, without killing anything. They can't be flanked or backstabbed when dancing about like this, nor can magic users concentrate when in close quarters with them.
In fact, the only way they can kill is by rolling a natural 20, monologuing for bit and if the person doesn't run away or surrender during "The Talk", they will stab them through the heart for double damage. On the off-chance they are forced to use lethal combat, they fight like thieves and clerics, without the backstabbing, heavy armor and magic.
So how does that compare to Clerics, Fighters, and Monks? Let's join the conversation, shall we?
Fighter: All that junk you do?
Swashbuckler: Yeah, pretty great uh?
Fighter: No, it's called sparring.
Swashbuckler: Really? That sounds like fighting words.
Fighter: No. Fighting words are said at the funeral. Better if they can't talk back.
Cleric: Both of you need to come to church.
Swashbuckler: Alleluia, brother!
Cleric: I'm a woman and I follow Kos. So, no on both accounts.
Fighter: Have you ever been on campaign?
Swashbuckler: I think so, was there booze?
Fighter: No, only watery ale and roasted smeerp. The ones with the 9 tentacles, not the ones with funny ears.
Swashbuckler: Sounds dreadful.
Fighter: Have you ever eaten iron rations?
Monk: Yes. I eat food, I just don't enjoy it.
Swashbuckler: So, brutha, what do you think of my moves? Pretty great, right?
Monk: It's all kabuki.
Fighter and cleric: Snort.
Monk: See this thumb? This one, not the other one.
Monk: This one goes in your eye and the other goes in your bum. Then I kill you.
Swashbuckler: How uncivilized.
Cleric: It's all relative.
Swashbuckler: You get it sister, we don't draw blood until we have to.
Cleric: Have you ever seen a flail?
Fighter and Monk: Snort.
Swashbuckler: I think the important thing is, we are all different and have our places in the world.
Fighter, Monk and Cleric: Chuckle.
Sunday, September 22, 2019
Sunday, August 18, 2019
This pamphlet was intended to add flavor to any campaign without creating overpowering skills or mechanics. Very often, new classes are game breaking and I have sought to avoid this.
Initially, the plan was to create one section for Basic D&D and another for AD&D. Since the Swashbuckler does not require extraordinary abilities, nor to they have level dependent skills, I was able to combine the two.
It had occurred to me to give the Swashbuckler some of the skills of thieves, paladins, monks and acrobats but these characters are not the type to engage in professional level skills. They are more charismatic enablers, they don’t develop useful professional skills, they capitalize on other people’s skills.
I would encourage DMs and players to play towards the humorous aspects of Errol Flynn shenanigans. Many times, this style of play revolves around the needed belief in success rather than the actual outcome. Swashbuckling success features going to Plan B, then C and D and so on.
This product contains two files, the character class description suitable for D&D and AD&D, plus a set of 6 pre-generated characters. This product would work well with both my AD&D Character Sheet and the book Zero to Hero: Uncommon Commoners.
Click here to purchase from DriveThruRPG, for a suggested price of $0.99 or PWYW.