Showing posts with label Alibris. Show all posts
Showing posts with label Alibris. Show all posts

Tuesday, April 7, 2020

Endless Quest on Alibris

Back in Feburary, I looked at Endless Quest books at Amazon. Today, I'm looking for deals at Alibris. Sometimes, comparison shopping can really save you. The links below are paid ads and will take you to Alibris.com. Every click supports this website with remuneration.

It looks like they're missing some titles, but the prices can't be beat. Since I last checked, it looks like the prices are down a buck or two. None of them are over $8.00 and most of them are under $5.



Sunday, January 5, 2020

Armor in the Movies and in Games

This week, I had two ideas collide. I finally finished The Mandalorian on Disney+ and received my order of the book, What is Dungeons and Dragons?. The book takes you through the process of how to create for not just Dugeons and Dragons, but many game systems, while the TV show follows the adventures of Baby Yoda and his newly minted father figure, The Mandalorian.

One thing that stands out in the TV show is how armor should work. Mando gets blasted and knocked around, losing bits and pieces all over the place. Like the real world.


Apparently, Mandalorians are the only Star Wars characters with fully functioning armor. I'd like to bring that into my D&D campaign.

In the original Unearthed Arcana book, there are a couple of options for this. First, there is field plate, which acts like hit points and a matching Magic Armor spell which does the same. I use a fusion of B/X and AD&D so this isn't too outside the box.

What I would like to do is create a system where all armor works to reduce damage. AD&D's armor class is nicely suited for this as 10 is a person's street clothes armor class, which is not protective. It stands to reason that I could simply create a table where dividing each minus to AC by 4 reduces damage by one.

AC
10 0/4 is nothing, so No Damage Reduction
9 is -1/4=.25 No Damage Reduction
8 is -2/4=.50 for 1 Point of  Damage Reduction
7 is -3/4=.75 for 1 Point of  Damage Reduction
6 is -4/4=1.00 for 1 Point of Damage Reduction
5 is -5/4=1.25 for 1 Point of Damage Reduction
4 is -6/4=1.50 for 2 Points of Damage Reduction
3 is -7/4=1.75 for 2 Points of Damage Reduction
2 is -8/4=2.00 for 2 Points of Damage Reduction
1 is -9/4=2.25 for 2 Points of Damage Reduction
0 is -10/4=2.50 for 3 Points of Damage Reduction

This table is nice because it naturally places armor in groups: none, minimal, medium and heavy, which is kind of what the game books do anyway. The table requires division and rounding, which is easy enough on the brain to do on the fly or I could simply make an index sized card for quick reference.

What do you think?

Now, as promised, the ads. On January 1st, I picked up some new ad sources which are very nice. Clicking a link will take you to a store based on the topics covered in this post. The first is for a set of mini-figures from The Mandalarian and the second is to Alibris, where you can get a 3/3.5 edition of Unearthed Arcana. Of course, you could click on the link on the upper right and check out one of my books from DriveThruRPG, offered at PWYW. These ads provide funds to me to keep this site going as I head back to school.

Clicking the link below will take you to the Lego store.




Clicking the link below will take you to purchase Andy Collins Unearthed Arcana @ Alibris