Thrain Ironfist, Second Level Dwarven Fighter
STR 15
INT 13
WIS 11
DEX 10
CON 14
CHA 10
GP: 8 SP: 8 CP: 8 EP: 0 PP: 0 Gems: None
Languages: Common, Dwarven
Backpack
7 torches
50’ rope
Iron rations
Pickaxe
Bedroll
Change of clothes
![]() |
| Maybe Elma has a shield like this. |
STR 10
INT 13
WIS 12
DEX 14
CON 11
CHA 10
HP 9
AC 6 Leather, Shield
Languages: Common, Dwarven, Elven
Equipment:
Longsword
Hatchet
Bow and 24 arrows
Spellbook
Elevn cloak
Wineskin
Hatchet
Change of clothes
Bollin Cay, First Level Human Fighter
STR 14
INT 13
WIS 10
DEX 12
CON 13
CHA 11
HP 7
AC 5 Chainmail
Languages: Common, Elven
Equipment:
Spear +1
Long Bow and 24 arrows
Short Sword
Hammer
Lantern
Tinderbox
Lyre
Hatchet
Change of clothes
STR 15
INT 10
WIS 11
DEX 16
CON 12
CHA 13
HP 5
AC 6 Leather and shield
GP: 8 SP: 8 CP: 8 EP: 0 PP: 0 Gems: None
Languages: Common, Halfling
Short sword
Sling
Greatcloak
Flask of oil
Tinderbox
Hatchet
Change of clothes
Alvin, First Level Cleric
STR 12
INT 10
WIS 15
DEX 11
CON 13
CHA 11
HP 6
AC 5 Chainmail
GP: 8 SP: 8 CP: 8 EP: 0 PP: 0 Gems: None
Languages: Common
Sling +1 30 bullets
Backpack
Holy symbol
Holy water
Prayer book
Music book
Drum
Tinderbox
Hatchet
Change of clothes
Alvin, Cay, and Nissa make up the heart of the party. They all have an interest in music. They are also the only ones with magic weapons. They are the first to gather firewood and set camp, and the last to leave the camp after cleaning up the dishes.
Morcant the Pale, First Level Magic-User
STR 12
INT 16
WIS 12
DEX 11
CON 10
CHA 9
HP 4
AC 9 Robes
Languages: Common
Knife
Backpack
Bronze torc
Spellbook
7 books, ink & quill
Tinderbox
Hatchet
Small tent
Hammer and tent spikes
Change of clothes
![]() |
| Lovers under a tree |
STR 10
INT 15
WIS 10
DEX 14
CON 11
CHA 12
AC 7 Leather
Languages: Common, Elven, Dwarven
Bow and 24 arrows
Dagger
Sling
Backpack
Silver torc
Tinderbox
Hatchet
Change of clothes
Dawn'wen and Morcant the Pale are the team's unlikely couple. Both are soft-spoken, often quiet but friendly when they get speaking. The two barely speak to each other, but are great friends. They are the only ones who sleep in a tent. Dawn'wen hunts with her bow, and Morcant cleans and cooks what she provides.
Otto Grimm First Level Thief
STR 13
INT 12
WIS 6
DEX 17
CON 11
CHA 13
AC 7 (leather)
Languages: Common, Elven, Halfling, Orc, Goblin, and several others.
Mithril long sword
Sling
Wire garrot
Lockpicks
Lock grease
Chalk
Vial of acid
Holy Water
Tinderbox
Hatchet
Change of clothes
Otto is a gregarious man of little wisdom. He talks a great game, but when the rubber hits the road, he comes up short all of the time. No one is exactly sure how this moron knows so many languages, but he is great at them.
I'll end today with the overt commercial:
I use Necrotic Gnome's Old-School Essentials, but picked up the boxed sets from a Kickstarter. You can approximate this with two titles: The Referee's Tome and The Player's Tome. Or you could taste test it with the Basic Rules. These are free.
Since I mentioned in two posts, here is a link to Isle of Dread on DriveThruRPG.


















