Showing posts with label Modules. Show all posts
Showing posts with label Modules. Show all posts

Wednesday, October 29, 2025

Let the Fall Begin

A couple of days ago, I cracked the joke that the hours of daylight in Western New York are less than the runtime of the three extended editions of The Lord of the Rings. It feels true. 

This is also the time of year when I struggle to get people to play games with me. I am gearing up for two pre-holiday trips, one personal and one business trip. The Bills are on, hockey is on, and the holidays are rushing at us. I can get people over here, but there are too many distractions to play games. This is the season of friends and family, sports and food.

As of late, I am doing a solo run through of Keep on the Borderlands. I am on session 10, and I don't plan on running past session 12. I would like to complete this in the next week or two and move on to painting figures. You can see that I have the figures I need in session 10. 

Since I want to end the year painting, I would like to play some more Battletech. I also have a game called A Billion Suns that I'd like to play. 

Once the Keep sessions are complete, I want to kick into planning posts for next year. To that end, I'm sharing the last couple of modules and books I've purchased. 

OSR Solo: Since I have been playing solo, this book is instrumental for solo play. I am pretty good at improvising, but this throws some curves into gameplay. 

B2 The Keep on the Borderlands (Basic): Levels 1 to 3. Made for B/X, but I have also played it with AD&D. AD&D causes issues, which I will talk about at the end of this series of posts. Click this link to read the sessions. 

L1 The Secret of Bone Hill (1e): Levels 2 to 4, for AD&D. True fact, when I was in sixth grade, my school had a collection of D&D books in the library, and this was the only module they had. We had a D&D club and played it twice. 

X1 The Isle of Dread (Basic): Levels 3 to 7 for B/X. Assuming anyone survives the Caves of Chaos, this will be my next solo play-through. 

B1-9 In Search of Adventure (Basic): Levels 1 to 3, for B/X. I have never played this set of modules. Maybe I can gather a gang of humans to run through all 9 adventures in 2026. 

S2 White Plume Mountain (1e): Level 5 to 10 for AD&D. I have never successfully completed this module, either as a player or a DM. It's deadly, and I can't believe it's meant for 5+ level characters. It has 3 of the most iconic AD&D weapons in the lore. I want my characters to get those. 

G1-3 Against the Giants (1e): Levels 8 to 12, for AD&D. Again, this is a modole of I have never completed. It is pretty deadly for the party. 

Old-School Essentials Adventure Anthology 1: This is a great series of adventures, ranging from levels 1 to 9. It was written for my new favorite set, OSE. 

Fiend Folio (1e): This one is not a module, but an old AD&D companion book to the Monster Manual. Since I received this book fourth, I never actually obtained Monster Manual II. I might pick up Monster Manual II.  

Do Not Let Us Die In The Dark Night Of This Cold Winter: This is a standalone game that can plug into D&D. I have played through a couple of times and really enjoy it. I would like to see if I can do a play-through with friends again before the end of the year, but it is really the opposite of the holiday season. We'll see if anyone feels like it. 

I also have this cool D&D product I'd like to review. 

I have a few other non-blog projects planned, like a mini-staycation at the beginning of December. I will be doing a cleanup and decluttering of the house and garage. I also need to do some work in the basement. That might come up on Tog Side Channels

Thursday, May 28, 2020

Ads of Six - Dunromin University Press

I like doing these posts of ads, which is unfortunate for my readers. Lol. 

Today's Ad of Six are from Dunromin University Press on DriveThruRPG. These modules, gazetters and guides are great. If I get a chance to play D&D after quarantine, I'm gonna run a few of these. 

As a general rule, I think I'll be placing these Ads of Six in the left column from now on and save a post. 
SM03 Cityguide to the City of Karan
SM03 Cityguide to the City of Karan
SM03 Cityguide to the City of Karan


SM00 A Traveller's Atlas of Drunromin and the Land of the Young
SM00 A Traveller's Atlas of Dunromin and the Land of the Young
SM00 A Traveller's Atlas of Dunromin and the Land of the Young

SM12 The Trials of a Young Wizard
SM12 The Trials of a Young Wizard
SM12 The Trials of a Young Wizard



SM06 The Warren

SM06 The Warren
SM06 The Warren


SM04 Gazeteer of the Land of the Young
SM04 Gazeteer of the Land of the Young
SM04 Gazeteer of the Land of the Young

SM01 A Players' Guide to Dunromin
SM01 A Players' Guide to Dunromin
SM01 A Players' Guide to Dunromin

Tuesday, June 19, 2018

Book Review - A Brief Study of TSR Book Design

Title: A Brief Study of TSR Book Design
Code: N/A
Author: Kevin Crawford
Rule Set: D&D
Year: 2015
Pages: 26
Number of characters: N/A
Levels: N/A
Rating: ★★★★★

A Brief Study of TSR Book Design is one of those excellent finds for any game master or would be B/X author. In just 26 pages, Mr. Crawford covers the design element of decades of publications for Dungeons and Dragons books. He covers the ins and outs of fonts, margins and styles used in games from the 70s, 80s and 90s. Get your game on!

Mr. Crawford also gives sage advice on direct copying of styles for a variety of reasons such as technological updates, copyright issues and creativity. This is a surprising and useful find for the would be module author and at its price of free is unbeatable. Easily a five star rating.

Wednesday, January 4, 2017

My Favorite - Greyhawk

My favorite campaign setting for D&D is the Greyhawk. I have the 1983 set and look to it for ideas for my current campaign. Nothing brings back memories like that old gazetteer of information.

Over the years, my campaign has set itself apart from the World of Greyhawk in many ways. However, the Isle of Dread is common to both. Someplace south of the Isle is a magical anomaly that provides transit between these worlds.

I would like to do a Glossography and Guide to my world, but I guess I need a name first. The little things.

Tuesday, August 18, 2015

A Study in Recreation: Fear Itself

Today’s update is about Kippers and Jam‘s blog post on recreation. Adrian BK and company has revisited a module called Fear Itself, created back in 1999.
The authors lost the original copy and rewrote it after reconnecting with each other.
The details:
Module: BK1 Fear Itself
Author: Adrian BK
Level: 2-4 (AD&D)
Pages: 18
Price: Free!
You can download a copy from Kippers and Jam. This module features enough leeway to plug into nearly any campaign or play style. Fear Itself features glorious artwork from many artists and professional quality layout and formatting.
Take a look and don’t forget to thank the folks at Kipper and Jam for providing high quality game products.

Friday, February 22, 2013

DrivethruRPG

Years ago, I purchased some of my favorite modules in PDF format from DriveThruRPG. Once again, I could relive "The Ghost Tower of Inverness", "In Search of the Unknown", and "Ghost of Lion Castle".

The PDFs were wonderful. About two weeks ago, I received an email advising me that new editions were available. What could have changed in just a few years on modules written decades ago? 

One quick download was very informative. Scanners have changed. File compression has changed. The first-generation documents are washed out, blurry, and big by comparison.

I know I raved to my friend about how great the modules were the first time I downloaded them; this time, I am going to rave about Wizards of the Coast and DriveThruRPG.

After years, they remembered me and asked me to re-download improved documents for free. The improvements are incredible, and I'm very happy with my purchases. If you have downloaded from DriveThruRPG, check your email or account to see if any of your past purchased items have been updated.