Monday, July 15, 2019

Updates - Compass Rose Inn, Website, Etc.

Happy Monday!

A few months ago, I purchased Inkwell Idea's Worldographer which is an excellent way to visualize your campaign ideas. This weekend, I released a new title called The Compass Rose Minisetting. This product introduces the Compass Rose Inn in visual form and brings to life long time NPCs from my home campaign. It is listed at PWYW with a suggested price of $1.99. It has been selling briskly since it's Sunday evening release.

This mapset is rules agnostic, there are zero references to rulesets. It can be plugged into any campaign setting or ruleset.

In August, a companion to this piece will be released. It will feature characters for D&D and AD&D, will contain more history, magic items and obviously, more maps. It will be offered at a $4.99 price point as a separate product.

In order to launch this product on time, I have placed 52 Weeks of Magic on a 3 week hiatus. Some of the magic items that would have appeared here will be included with this updated version of The Compass Rose Inn.

Additionally, These Old Games will be reworked during this time to incorporate posts from my 3 other blogs as they are being decommissioned at the end of this year. I simply cannot write, work, attend school, have a family and continue to update 4 different blogs.

I hope you enjoy these new features, as much I do producing them.

Phil

Tuesday, July 9, 2019

31 Notes for Writing History

I have written 100+ History papers in the past 6 semesters. I have collected some advice from my professors and personal experience, which I though should be shared:
  1. Learn to love double spaces papers, hate single spaced papers. 
  2. 12 point fonts are fine.
  3. New Times Roman is the default choice for a reason.
  4. The professor's style guide is best. Do not argue. 
  5. Oxford commas are impactful, important, and helpful.
  6. Staples are not be a good idea, they should be the law. 
  7. Number multiple page documents even when stapled. 
  8. Use the school directory to look up the professor's name. Spell it correctly. 
  9. Add your own name to spell check. 
  10. Do not merely spell check. 
  11. Do not use contractions. 
  12. "Extremely" and "huge" both mean "I need a thesaurus". 
  13. Dates do not have apostrophes. 
  14. "Very" is unnecessary.
  15. "Interesting" is not. 
  16. "Toward" is United States usage, "Towards" is British and Buffalo, NY usage. 
  17. History does not repeat, but sometimes it rhymes. 
  18. "Etc." is not worth using. There are better ways. 
  19. Foreign words are in italics. Foreign means it is not in an English dictionary. (Important if you are any kind of bilingual.)
  20. No first OR second person, unless the professor requires it. Thank them when they do.  
  21. The past is always in the the past tense.
  22. Do not confuse British for English. The same goes for others. If in doubt, look it up.  
  23. Do not confuse name places for countries.
  24. "Would" is a crutch or a mistake. Be careful. 
  25. "Led" is clearer than "Would lead". 
  26. Passive voice is painful, but not avoidable. 
  27. When comparing situations implicitly link subjects to periods. 
  28. Do not hide verbs.  
  29. Learn how write citation from memory.  
  30. Do not use clichés.
  31. Learn how to type special characters and accent marks manually.  
Bonus: "Thank you" means "thank you". "You're welcome" means "you're welcome". They are not interchangeable. 

Full of S*** on Valentine's Day

As a child, my favorite "toy" was a black corduroy tuxedo. It must have been a hand-me-down from lord knows who. It had black pants with a red stripe down the leg, and more importantly, a matching black vest.

With my toy blaster, it made the most epic Han Solo costume ever.

Not that I wore it for Halloween. It was my "Everyday Han Solo" costume. I wore it to school, I wore it church. I wore it winter, summer fall and spring. I wore the hell out of that thing.

I wore it until it was ridiculously small on me; and even then, I did not give it up. I willed that thing to fit me for the opening of Return of the Jedi. I managed to hold on to it for years, no matter how hard my mom tried to dispose of it.

I told Kitty this story, long before we ever got married. She laughed and said, "You are so funny, but so full of shit."

My only reply was to pull the sad, little suit out of my closet and show it to her. She was so shocked and surprised, her eyes rolled back into her head.

On this Valentine's Day, I don't have any eye rolling revelations, or a tux, or wacky surprises in the closet, Jennifer Kitty Viverito. Only a great story about fun times. Thank you, today and every day, for laughing with me.

New Unnamed Project - Meet Terra and Vera

When the semester ends, I start losing my writing skills. While writing science fiction and fantasy is wildly different than writing about history or social studies, any writing helps keeps some of those skills sharp.

Tonight's posts are two excerpts from a 7 character study. Terra and Vera are travelers on a space ship in the Epsilon Indi system. When we meet them, they are waking from cryogenic sleep. This story is fairly hard science fiction story. There is no faster than light travel, no artificial gravity, few habitable planets as we would like them to be.

One interesting plot point is that Epsilon Indi seems to have a Jupiter analog in addition two brown dwarfs. The Jupiter analog is where their ship was built, about 6.5 AU from the primary star. The brown dwarfs are 1,500 AU from the primary. Since there is no FTL, travel between these locations is tedious.

When the colonists left Earth, they traveled in generation ships. On arrival at Epsilon Indi, the colonists developed suspended animation to make travel in the system easier on the mind. One of the side effects of the technology is that the human mind has to be awakened before the body is brought out of cryogenic freezing. This experience would normally be painful and boring, so the ship's AI is able to generate a mindspace for the humans to exist in. This is called chimeric space. Chimeric in the sense that it is a dream or wish, unfulfilled.

Chimeric space has some rules. An AI controls it, but that AI cannot impinge upon it. Some robots can appear in chimeric space, but this is quirk of software. They are being informed of the output of a simulated version of themselves, rather than an actual participant like human.

Another quirk of this simulation is, it cannot be used to create mirrors. When a mirror is requested by the sleeper, they instead see an external view of themselves. Any mirrors that do appear have special coding to make them work correctly and cannot be simulated at a whim. The closest chimeric space can go to creating a mirror on the fly is giving the sleeper an external view of themselves. Since people can shift between internalized and externalized points of view, they have concept of "entopic" point of view, which merely means "in the correct place or way".

The sleeper has an idealized sense of themselves, the real world and the virtual world. A person in chimeric space is slowly adapting back to their sleeping body and will detect changes happening to them in the real world. Their sense of time is highly distorted, so becoming aware of someone dressing them seems to take days or weeks.

Terra and Vera have some commonalities, despite Terra being twice as old as Vera. Both were injured in war, both had cancer. Terra is a space ship captain and her brush with cancer was a known occupational hazard. Vera, on the other hand was irradiated by a weapon. As a consequence, she has any number of physical and mental problems, few of which most people can relate to, although through age and experience Terra can come close to understanding.

The title "Vera 1.0" is a consequence of her PTSD. She is reliving the past. When I get to it, "Vera 2.0" will take place along side of Terra's experiences. "Vera 1.0" is taking place in just seconds, like how dreams coalesce in the moment of waking.

This is very rough draft. I hope you enjoy it. As always, please feel free to share your feedback.