Wednesday, August 22, 2018

Pre-launch nerves

This is it. Tomorrow, I will launch my first retrogaming title:



This title covers commoners as a class of zero level characters. It provides a framework for players to add those secondary skills by starting as something other than a hero.

Key points:

  • 50+ professional descriptions. 
  • An experience system for commoners. 
  • A balanced system for generating commoner ability scores. 
  • A system for conversion from a commoner class to player character class. 
  • A guide for hiring commoners. 

This pamphlet was produced as a lark, but I hope that it will bring new depth and richness to certain aspects of your campaign.

Sunday, July 22, 2018

Knight Hack Review with Reflections


 Title: Knight Hack
Author: Philip J. Viverito,
(1st edition by The Jogglers, which also included Ed Backer, Richard Kohlbacher)
Rule Set: Hack Series
Year: 2005
Pages: 52
Setting: Western Europe, North Africa, The Near East and Eastern Europe 1000 AD to 1400 AD
Number of players: 2+
Rating: ★★★★★

The original Hack series was born in 1991 and it was a reflection of the times. Knight Hack, Third Edition was born in the 21st century and is also a reflection of now. The game has a evolved so much, it is hard to see how 1st edition relates to third, except on first principles. This is a game for gamers, written and tested by gamers.

As the person responsible for supplying the art for original book, I have to say third edition is by far superior. Most of the clipart is gone, replaced by full color images of the game in actual play. The rules have been simplified with a new D-10 system, which reduces the rule length from 52 to just 19. This is accomplished by the removal of the concept of troop type and the premade Q.R.S. or Quck Reference Sheets for each era and type of army. The rules now have a proper table of contents and an index in addition to the required charts and 38 pages for the Q.R.S.

I hate to say it, but everything I knew about and all that I did for the first edition is gone. And the rules are better for it.

I've posted about my first Con in 1977. I still have the brochure. It was a formative time for me. I would have been all of 5 years old, and there I was watching WRG, Tractics and most importantly to me, D&D being played for the first time.  It left quiet the impression.

Fast forward a few years and I was in to all of these Games Designer's Workshop and Task Force products. I had Robots, Striker, Traveler and Federation Space. I still have them.

At the end of the day, knew that something like Knight Hack would be made. My parents made sure that I knew enough about games, the importance of play and of inspiration to know that things change and usually for the better.

Tonight, I stumbled across one of my first coloring books: Camelot.


The copyright is 1967, by the Whitman Publishing Company. You know, parents who make something like this one of the first coloring books is instilling a love a play, games and history. 

Drive Thru RPG carries the first edition rules here and Third Edition here.

Tuesday, June 19, 2018

Game Review - Knight Hack

Title: Knight Hack
Author: The Jogglers, Philip J. Viverito, Ed Backer, Richard Kohlbacher
Spearpoint Article: Lynne Viverito
Cover Art: Me
Rule Set: Hack Series
Year: 1991
Pages: 52
Setting: Europe, 1000 AD to 1250 AD
Number of players: 2+
Rating: ★★★

And now for something completely biased.

Way back in the 1980s I was very privileged to belong to a gaming group called the Jogglers. I wasn't even an official member, I was more like a mascot and computer nerd. I can't tell you how many games I played between 1988 and 1992. I recall a couple of occasions where a local mall was rented out for play testing, but then turned into mini-conventions to play dozens of rule sets. The Joggler's love their games. When I wasn't play testing this or that, I was editing clip art for the book. My brush with fame came from being able to use this:


The layout of the book was exceptional for the time. We used a Thunderscan and Imagewriter II to process photos. Clipart from 3.5 floppies were the source of much of the line art. The text was written in MacWord, MacDraw and MacPaint were the tools for maps and diagrams.

Knight Hack was born a fast playing historical miniature game. Initially, each turn takes about 15 minutes. After a little play, adept players can get this down to just a few minutes or less. Whole games can be played out in as little as 2 hours. The rule set allows for 15 and 25 mm figures. It was game made by players for players.

So why do I give a game that I play-tested and contributed to only 3 stars? The game evolved and improved with age. Second edition obviously merits 4 stars and Third Edition receives 5.

Drive Thru RPG carries the first edition rules here and Third Edition here.


Book Review - A Brief Study of TSR Book Design

Title: A Brief Study of TSR Book Design
Code: N/A
Author: Kevin Crawford
Rule Set: D&D
Year: 2015
Pages: 26
Number of characters: N/A
Levels: N/A
Rating: ★★★★★

A Brief Study of TSR Book Design is one of those excellent finds for any game master or would be B/X author. In just 26 pages, Mr. Crawford covers the design element of decades of publications for Dungeons and Dragons books. He covers the ins and outs of fonts, margins and styles used in games from the 70s, 80s and 90s. Get your game on!

Mr. Crawford also gives sage advice on direct copying of styles for a variety of reasons such as technological updates, copyright issues and creativity. This is a surprising and useful find for the would be module author and at its price of free is unbeatable. Easily a five star rating.

Monday, June 18, 2018

Breakfast at Darien Lake

Ah, the things you notice when you aren't looking.

The Beaver Brother's Lakeside Cafe at Darien Lake has a breakfast special. $12.99 buffet for adults, $9.99 for kids. The Lakeside Cafe is the best restaurant at Darien Lake for any meal. The breakfast buffet has to be great, too.


I could totally picture myself running here while camping. It is so close to the cabins and so much easier than cooking yourself.