Tuesday, June 30, 2015

Reposting Peninsula of Plenty (PoP) Maps

These two maps are my first attempt at marker colored maps, in recent memory anyway.

Thanks to the guys and gals over on G+ I received a lot of advice on markering technique.
I hope to do version two in either marker or colored pencil.

Thursday, June 18, 2015

The Fortress Of Potamus Lake (PoP Campaign)


 Potamus Lake is the primary ranching area on the Peninsula of Plenty.


Historically, the largest threat to citizens are hippopotami. Many ranch houses are round or square homes with very thick walls, usually 4 to 5 feet thick or more, to protect villagers from hippo attacks. The homes are overbuild as a style, hippopotami don’t really attack the walls. This animal threat precludes flooded moats as defenses.
During The Goblinoid Wars, some of these houses were transformed into veritable fortresses. The Gerent’s House was expanded to a daunting 7 story fort. All of these structures have a ramshackle look; they are not particular good forts, but representative of what was available at the time.
There are seven surviving forts around the Lake. Many ranchers have adopted a more villa-like style for building. 
Each map has the scale of one square = 5 feet. The exterior doors and tower doors are massive, very thick. Doors to the stairways are more modest, typical to a home rather than a fortress.
Typical main floor layout. Click to enlarge.
Spiral stairs are denoted on each level. Examination of the map shows the poor quality of construction.

Map suitable for second floors and higher. Click to enlarge.

No interior walls are shown, except for the entryways to the stair cases. Barred windows appear more prominently on this level to make up for the inadequate arrow loops. 

Seventh floor of Gerent's house.
The Gerent’s House uses the same layout for floors 2-6, so one map can be used several times. His home has a circular and squarish tower for the seventh floor and a large roof area over the main hall.



These two layouts can be used as either alternate rooftops or basements. The Gerent’s house has a small square root cellar and uses the third map for the seventh floor.
Alternate roof (accidentally rotated 180 degrees.)
This is an alternate rooftop, in the event that the home has a higher center hall on the floor below. There are two options for access, climbing an exterior ladder from the tower rooftops below or some sort of trapdoor an ladder from the main hall. In these fortified homes, a peaked roof may appear on this level.  
I hope you enjoy these maps and can find a home for them in your campaign. 

Sunday, June 14, 2015

A rainy afternoon with Labyrinth Lord

This afternoon it poured. As my kids splashed in the wave pool at Darien Lake, I pulled a digital book out and read.



Labyrinth Lord by Daniel Proctor is an excellent modern rendition of old school gaming. To be honest, I had to look up both open game content and Open Game License.
Neither of these concepts diminish Labyrinth Lord in any way. It calls itself “a retro-clone”, but in many ways it is a restoration of past works of fantasy and art. This is the wonderful world in which I had so many adventures. There was a sense of mystery and wonder, endless possibilities.
Labyrinth Lord comes in options: freedigital download and print via Lulu.
I can’t wait until the rain stops and I can gather the kiddos for a game of possibilities.

Thursday, June 11, 2015

#TBT Iron Man and Markers

Iron Man is an old favorite. 
on drawing paper

on plain copy paper
I am using different papers to get the hang of new markers. Markers are not something I am very good with, especially color. All Black Iron Man went wrong with the hands and feet. Color Iron Man went wrong with the colors. I meant to match the colors to the classic Iron Man from issue #69. It didn’t work.
I am going cut down some marker paper and scan All Black Iron Man so I can practice colors. Over, and over, and over again.
I also obtained an old book from The ROM featuring medieval armor, so I can practice those armored hands and feet.